Isnin, 7 September 2009

storm hawks

Storm Hawks is set in a fictional world called Atmos, a largely mountainous world consisting of scattered landmasses known as terras. Because of the geography, travel is largely dependent on flight. The technology of Atmos is based around energy-generating crystals, used to power the various devices in the series. Patrolling the skies of Atmos are the Sky Knights, groups of warriors who pilot motorcycle-like vehicles that can semi-transform into flying machines. These warriors are loosely managed by the Sky Council.

In the backstory of the series, an Evil Overlord named Master Cyclonis threatened Atmos. The original Storm Hawks led the Sky Knights in a War against them, but were betrayed by one of their own, the Dark Ace. Despite this, the attack was apparently successful, though the Storm Hawks did not survive the War. Years later, the main characters of the series stumble upon the wreckage of the Storm Hawks' carrier, the Condor, and unofficially take on the Storm Hawks name in the hopes of becoming Sky Knights themselves, despite not being old enough to even legally fly the vehicle.[1] Their youth defeats their ambition, however, as neither friend nor foe take them seriously because of it.

This changes when they are brought into conflict with a new Master Cyclonis, one no older than they are but still just as dangerous. Among her followers are the Dark Ace, now famous for his betrayal and unmatched skill; Snipe, a mace-wielding strong man with a fondness for smashing things; and Ravess, an archer who brings a violin-playing henchman into battle for theme music. By managing to foil Cyclonis' plan, they are recognized by their peers.

The latter story focuses on the Storm Hawks' continuing mission to protect Atmos from the Cyclonian threat, but in turn put themselves in extreme danger by doing so.

comic book launch at anime evolution 2009

characters

aerrow
team role:leader
wiry,strong and fast as lightning at age 14
aerrow is already one of the most gifted
skyknights in the atmos.hes fearless,
and perpetually positivi no matter what he gets his team into!
piper
team role:first officer/navigator/
crystal expert
speaks five languages,and know eigth ways to
make a surly torka beast fall asleep.as the teams
enthu scount,stealth agent and strategist,
piper loves nothing better than coming
up with the most!perfect!plan!ever!
her plans even come complete with
graphs,charts and various forms of
beautifully rendered artisti sketches
(some of which are framed,hug and for sale in the hallways of the condor!)

finn
team role:wing-man/sniper/trickster
a crack shot with an energy gun or crossbow,finns
a perfect wing-man....and annoying braggart!!but
when his egos put aside,his expertise in sniffing
out danger (or anything resembling hard work)have gotten the storm hawks out of several
scrapes.
team role:heavy machanic and strongman
not wanting to be just another hotheaded wallop
(carrying a big wrensh and smashing things)junko
aspires to be refined and zen,meditatng and
cooking gournet meals.too bad he terridle at all those things,and has a tendency to blow his lid.

stork
team role:gadget specialist/condor pilot
a strange but gifted pilot,storks a pretty typical merd-hes petrified of going outside,and has
calculated to the final decimal the odds of any potential calamity(and the likehood of suffenringa
horrible death from it)